every acronym you'll ever see screamed at a results screen.
general#
| term |
meaning |
| cab# |
the arcade machine |
| credit# |
one paid play (usually 3–4 songs depending on game) |
| cc# |
chart constant, the hidden decimal level (14.7 instead of 14+) |
| pb# |
personal best |
| sightread# |
playing a chart for the first time with no prep |
| handcam# |
video of a player's hands while they play |
| hi-speed# |
note scroll speed setting |
| offset# |
timing adjustment so notes line up with the audio/visuals |
| gauge# |
the life bar |
| lamp# |
the clear/combo marker on a chart (from the games' folder lamps) |
| jacks# |
the same input repeated fast |
| trill# |
two inputs alternating fast |
| stream# |
a long run of notes |
| ZIv# |
zenius -i- vanisher, the arcade locator |
| kamai# |
kamaitachi, the score tracker |
maimai#
| term |
meaning |
| DX / STD# |
the two chart types (DX has TOUCH and EX notes) |
| BAS/ADV/EXP/MAS/ReMAS# |
difficulties (Basic → Re:MASTER) |
| achv# |
achievement %, the score |
| SSS+# |
100.5%+ |
| FC / FC+# |
full combo / full combo plus |
| AP / AP+# |
all perfect / all critical perfect |
| FS / FDX# |
full sync / full sync DX |
| break# |
the bonus-loaded note |
| wifi# |
fan slide |
| utage# |
gimmick charts, unranked |
| B35 / B15# |
best 35 old / best 15 new charts for rating |
chuni#
| term |
meaning |
| JC# |
justice critical |
| AJ / AJC# |
all justice / all justice critical |
| ULT# |
ULTIMA, the hardest difficulty |
| WE# |
world's end, gimmick charts |
| SSS+# |
1,009,000+ |
| air# |
lift your hand through the beams |
sdvx#
| term |
meaning |
| VF# |
volforce |
| BT / FX# |
the white buttons / the orange buttons |
| VOL-L / VOL-R# |
blue / pink knob |
| slam# |
right-angle laser |
| UC# |
ultimate chain (no errors) |
| PUC# |
perfect ultimate chain (all criticals, 10M) |
| EXC# |
excessive complete (hard gauge clear) |
| MXM# |
maximum difficulty |
| valk# |
valkyrie model cab |
| NOV/ADV/EXH/MXM/INF/GRV/HVN/VVD/XCD# |
difficulties |